GURPS Character: Gray Ghost


PREV - GURPS CHARACTER HOME - NEXT

An invisible pulp/supers character.

ST: 12IQ: 13Speed:6
DX: 13HT:11Move:6

Point Total: 200

Advantages
Comfortable Wealth; Alertness +2; Combat Reflexes; Danger Sense; Night Vision; Strong Will +2.

Disadvantages
Unattractive; Code of Honor: Hero's; Secret ID; Overconfident; Phobia: Mild fear of bright lights (not sunlight; spotlights, etc.).

Quirks
Believes - or acts like he believes - he's really dead; any other four.

Superpowers
Invisibility (+10% Switchable; +20% Light Encumbrance; -10% Requires M/H skill to use; -20% Must roll Quick Contest of Invisibility skill vs Vision; +20% Gets any darkness bonus); Invisibility-15.

Skills
Acrobatics-13; Blackjack-14; Brawling-15; Fast-Draw/Pistol-14; Guns/Pistol-15; Knife-12; Speed-Load/Pistol-14; First Aid-12; Law-12; Philosophy-11; Research-12; Acting-13; Tactics-11; Detect Lies-13; Escape-11; Lockpicking-13; Shadowing-12; Stealth-12; Streetwise-14; Driving/Car-13.

Story
None as yet.

PREV - GURPS CHARACTER HOME - NEXT


HomeChromad7@cmeMail

Jonathan Woodward, woodward@prismnet.com

All original content is copyright Jonathan Woodward. Legal minutiae here.