GURPS Character: Jennifer "Padelo" Havenkvartalo

Created September 1989.


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A fighter/thief/sailor for a fantasy campaign, created by Deirdre Williamson.

ST: 9IQ: 12Speed:6.5
DX: 14HT: 12Move:5

Light leather armor, light encumbrance.

Point Total: 100

Advantages
Combat Reflexes; Comfortable Wealth; Literacy; Language Talent +2.

Disadvantages
Greed; Overconfidence; Code of Honor: Pirate's; Sense of Duty: Close Friends & Shipmates; Delusion: Thinks she's male.

Quirks
Intolerant of lecherousness; Doesn't like killing; Likes to hide; Mild fear of fire; Always wears a red scarf.

Skills
Fencing-16; Knife-14; Knife Throwing-14; Saber Throwing-14; Cloak-13; Fast-Draw/Saber-12; Seamanship-14; Carpentry-13; Swimming-13; Merchant-12; Navigation-10; First Aid-12; Stealth-14; Climbing-14; Scrounging-12; Lockpicking-11; Forgery-10; Area Knowledge (Sankta Rozino or campaign city)-11; Streetwise-11; Main Gauche-12.

Languages
Espanglo-14; Komlingvo-10; Niko Drow-13; Montanoj-14; Erotel-13. (Or any 5 appropriate to the campaign.)

Story
Padelo was another character in my "Drowned Earth" campaign, a member of a seafaring gypsy clan, more or less. She was entertainingly contradictory. Whether she actually thinks she's male or merely acts male is an excellent question. She saves her thrown saber trick for emergencies. Her nickname means "Blade".

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